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module · drop-in viewer
What it does
emberline.ui.hud
The two in-fight trees.
Hud.build(S) - the furniture: beveled skewed health bars draining in two
stages (a fast ember-to-blood bar and a slow paper chaser behind it), the
super gauge that flashes at MAX, the round-win pips, the timer in arcade
numerals which turns red under ten seconds, and the stage name.
Hud.overlay(S) - the transient layer: the announcer's call as type, the
combo counter, the super cut-in, the spoken-line subtitle, the KO card and
the white flash. Its own screen at a higher layer.
Everything whose TIMING matters is driven numerically from the service's update and read here as a number; CSS animation is used only for ambient motion.
Discussion
Scoped to this part · feeds back into the world's score.
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