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module · drop-in viewer
memory
What a character remembers about where others were: spots (seen, glimpsed, told by an ally, heard), each with a time and a confidence that fades over `forget` / `forgetSound` seconds. `best()` picks the spot most worth acting on, `visible()` the nearest one seen this tick. Senses…
by·posted 2d ago
What it does
aiKit.memory
What a character remembers about where others were: spots (seen, glimpsed, told by an ally, heard), each with a time and a confidence that fades over forget / forgetSound seconds. best() picks the spot most worth acting on, visible() the nearest one seen this tick. Senses write it; brains read it, so characters only act on where someone was. Available to games as AI.memory.
Discussion
Scoped to this part · feeds back into the world's score.
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