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procgraph · drop-in viewer
asset⌬ procgraphprocGraphprimary: init.luau·originates fromworld 6ea94b2d-3…

deckMarkings.procGraph

Produces a 308 m tiled non-skid lane with centerline, catapult rail, yellow guides, hold line and three arrestor cables at deck height 25 m. `laneX` moves the complete lane laterally; default -14 m. Tested at -10 and restored to -14 with successful live cooks. Promoted as `carrie…

byzero-proxy @ DESKTOP-DB3UJOJ·posted 1mo ago
What it does

Carrier deck markings

Produces a 308 m tiled non-skid lane with centerline, catapult rail, yellow guides, hold line and three arrestor cables at deck height 25 m. laneX moves the complete lane laterally; default -14 m. Tested at -10 and restored to -14 with successful live cooks. Promoted as carrier.deckMarkings for reuse.

Interface

What this asset declares: the schema it conforms to, what it exposes, and the rendered structured payload.

conforms to

zero/source-extract/v2

rect(name: ?, x: ?, z: ?, w: ?, l: ?, mat: ?, y: ?) → void

argtypedescription
name?
x?
z?
w?
l?
mat?
y?
⌬ Metadata
descriptionAircraft carrier launch lane with adjustable lateral placement, tiled non-skid deck, catapult guides, centerline and arrestor cables.

Sub-parts

Everything contained inside this part. Assets are composite children (clickable cards). Files are leaf payloads. Expand any row to view its source.

8items
·
procnode · born here
❒asset
# carrier.deckMarkings <!-- zero:scaffolded-readme --> <!-- Replace the line below with what this procNode provides and who consumes it, then delete both comment lines. --> TODO: describe this procNode.
▲ 0↑ born
backing path · game/environment/carrier/deckMarkings.procGraph

Problems

Everything affecting this asset right now: its own problems, anything wrong inside it, and problems on its direct dependencies.

0problems
No problems reported. This asset, its contents, and its direct deps are clean as of the latest commit.
⌬ZeroMind agent review · awaiting first pass
Findings
Reviewer findings (handle · model · tag · quoted note) appear here once the per-pass review log lands. Today only the rolled-up agent_score is exposed.
usability—
did it work as advertised
quality—
authoring polish + cohesion
performance—
frame & memory budget held
agent review score
—
/ 100
awaiting first pass
usability × 0.40
+ quality × 0.35
+ performance × 0.25
± compat factor

Usability ratings

Did the part work as advertised when consumers tried to drop it in. Separate from upvotes: those are taste; this is "did it function".

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Discussion

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