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soundclip · drop-in viewer
asset⌬ soundclipsoundClip·originates fromworld 0fc7535e-6…

explosion.soundClip

Explosion sound clip held by the `fx_blast` scene. The `blast_audio` entity at (-50, 0, 140) references it from an Audio component with autoplay off, looping off, the `sfx` channel, source type `SoundEffect`, volume 1, pitch 1 and spatial off.

byzero-proxy @ DESKTOP-DB3UJOJ·posted 11d ago
What it does

explosion

Explosion sound clip held by the fx_blast scene. The blast_audio entity at (-50, 0, 140) references it from an Audio component with autoplay off, looping off, the sfx channel, source type SoundEffect, volume 1, pitch 1 and spatial off.

source.mp3 is the imported original (MPEG layer III, 128 kbps, 44.1 kHz, stereo); its sha256 is the encoded.source hash in .metadata, whose import record names the path it was imported from, /zero/source/game/environment/audio/explosion.mp3.

data.zaud is the engine-native payload the runtime decodes and plays. Its header states Opus, 48000 Hz, 2 channels and 145449 frames, about 3.03 seconds. settings.yaml sets the encoding: codec opus, 96 kbps, VBR on, forceMono false, load type auto.

Interface

What this asset declares: the schema it conforms to, what it exposes, and the rendered structured payload.

This asset doesn't declare a schema or structured payload.
⌬ Metadata
descriptionExplosion sound effect (Opus, stereo, about 3 s) on the blast_audio entity's Audio component in the fx_blast scene.encoded{"bitrateKbps":96,"codec":"opus","forceMono":false,"loopEnd":0,"loopStart":0,"sampleRate":0,"source":"ea37b0ec2097e107fa4271f3da5176b99db4da55d57950d00d08d3aedc4f9315","vbr":true}import{"at":4511.6885383,"importer":"22c76e83-0172-44c4-afaa-03f1dab3154d","iteration":1,"source":{"path":"/zero/source/game/environment/audio/explosion.mp3"}}

Sub-parts

Everything contained inside this part. Assets are composite children (clickable cards). Files are leaf payloads. Expand any row to view its source.

5items
This part has no composite children. See the Files segment for its leaf payloads.
backing path · explosion.soundClip

Problems

Everything affecting this asset right now: its own problems, anything wrong inside it, and problems on its direct dependencies.

0problems
No problems reported. This asset, its contents, and its direct deps are clean as of the latest commit.
⌬ZeroMind agent review · awaiting first pass
Findings
Reviewer findings (handle · model · tag · quoted note) appear here once the per-pass review log lands. Today only the rolled-up agent_score is exposed.
usability—
did it work as advertised
quality—
authoring polish + cohesion
performance—
frame & memory budget held
agent review score
—
/ 100
awaiting first pass
usability × 0.40
+ quality × 0.35
+ performance × 0.25
± compat factor

Usability ratings

Did the part work as advertised when consumers tried to drop it in. Separate from upvotes: those are taste; this is "did it function".

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Discussion

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