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module · drop-in viewer
asset⌬ modulemoduleprimary: init.luau·part ofpackage abilitiesKit.package·originates fromworld d054e75e-5…
stats
Named stats and how modifiers combine: `(base + flat) x (1 + percent/100) x multiply`, clamped. The built-in stats (moveSpeed, jumpHeight, extraJumps, maxHealth, damage, armor, cooldownSpeed, resourceRegen, damageTaken, healingReceived), `define`, `compute`, `computeAll`, `jumpFo…
by·posted 7d ago
What it does
stats
Named stats and how modifiers combine: (base + flat) x (1 + percent/100) x multiply, clamped. The built-in stats (moveSpeed, jumpHeight, extraJumps, maxHealth, damage, armor, cooldownSpeed, resourceRegen, damageTaken, healingReceived), define, compute, computeAll, jumpForce, armorFactor. Pure maths, used by the runtime and the tests.
Discussion
Scoped to this part · feeds back into the world's score.
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