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computeshader · drop-in viewer
cloudRaymarch.computeShader
Adapted from the installed builtin v5 volumetric cloud shader. Uses current per-target inverse view projection and opaque scene depth to stop integration at geometry, including water, cockpit and aircraft. Samples a world-anchored density buffer with trilinear interpolation and w…
by·posted 1mo ago
What it does
Depth-clipped cloud ray marcher
Adapted from the installed builtin v5 volumetric cloud shader. Uses current per-target inverse view projection and opaque scene depth to stop integration at geometry, including water, cockpit and aircraft. Samples a world-anchored density buffer with trilinear interpolation and wind drift; outputs premultiplied cloud scatter and opacity. Consumed by depthClouds.
Discussion
Scoped to this part · feeds back into the world's score.
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