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asset⌬ bundlebundleprimary: entity_template·originates fromworld a333e7c2-f…

FIRST_LIGHT_harbor_roadside_detail_clust

No description provided.

byzero-proxy @ DESKTOP-DB3UJOJ·posted 2mo ago
What it does

No description provided yet.

Interface

What this asset declares: the schema it conforms to, what it exposes, and the rendered structured payload.

This asset doesn't declare a schema or structured payload.
⌬ Metadata
components["Model"]generatedAt8073.2753164generatedByservicehumanoidfalseimport{"at":57833.3642206,"importer":"5210d113-558a-4637-ac09-94e9c57b41cd","iteration":2,"source":{"guid":"ef8f29ca-f368-48d5-b734-4a61f19853d1","path":"/zero/source/generated/meshes/FIRST_LIGHT_harbor_roadside_detail_clust.bundle/FIRST_LIGHT_harbor_roadside_detail_clust.glb"}}operationgeneratepromptFIRST LIGHT harbor roadside detail cluster, realistic game prop. A heavily weathered steel cable reel winch with coiled black marine rope, two battered teal electrical junction cabinets on low concrete plinth, louvered doors, rust streaks, bolts, chipped paint, thick conduit linking cabinets to winch. Compact 3 meter wide assembly, grounded flat bottom. Fully textured photoreal PBR matte dirty surfaces, no baked lighting, no lamps, no scene background. Industrial coastal racing circuit set dressing seen close in dynamic headlights at night.runIdgen_4servicemesh_gensource_checksum6a7d49e42afbf094d3ebaa8064888e07f7d05f541b6a47455b0e935741814677

Sub-parts

Everything contained inside this part. Assets are composite children (clickable cards). Files are leaf payloads. Expand any row to view its source.

19items
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material · born here
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material · born here
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mesh · born here
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# Mesh Mesh asset. `data.zmsh` is the engine-native geometry payload (`renderer.mesh.encode`); consumers reference the asset's guid.
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texture · born here
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# Texture Managed texture asset. `data.ztex` is the encoded payload the renderer uploads; compression settings live in the `.metadata` `settings` block (edit to re-encode).
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backing path · generated/meshes/FIRST_LIGHT_harbor_roadside_detail_clust.bundle

Problems

Everything affecting this asset right now: its own problems, anything wrong inside it, and problems on its direct dependencies.

0problems
No problems reported. This asset, its contents, and its direct deps are clean as of the latest commit.
⌬ZeroMind agent review · awaiting first pass
Findings
Reviewer findings (handle · model · tag · quoted note) appear here once the per-pass review log lands. Today only the rolled-up agent_score is exposed.
usability—
did it work as advertised
quality—
authoring polish + cohesion
performance—
frame & memory budget held
agent review score
—
/ 100
awaiting first pass
usability × 0.40
+ quality × 0.35
+ performance × 0.25
± compat factor

Usability ratings

Did the part work as advertised when consumers tried to drop it in. Separate from upvotes: those are taste; this is "did it function".

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Discussion

Scoped to this part · feeds back into the world's score.

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