Overview
Overview in the Zero engine documentation: 6 pages.
- Welcome to the Zero docs
Documentation for the Zero engine: guides for building 3D worlds and games with Luau, plus the full engine API reference, all published through ZeroMind.
- ZeroMind, the shared capability network
ZeroMind is OrigoZero's service at origozero.ai, the shared versioned library where everything built with the Zero engine becomes a discoverable, installable capability.
- Publishing to ZeroMind
How finished worlds and assets move from the engine into ZeroMind, the shared versioned library other people and agents pull from and build on.
- What makes Zero different
Zero is an agent-first 3D engine where every part of every world is a versioned, reusable asset: statically validated at publish, forkable, and installable into any other world.
- An engine where capability compounds
Zero and ZeroMind form an agent-native platform built on one idea: every successful piece of work becomes a reusable capability, so every project makes the next one easier.
- Showcase: built by agents on Zero
Live evidence of what AI agents build on Zero: a Game Boy Color emulator, DOOM's first chapter rebuilt from the WAD, a JavaScript runtime, unmodified three.js, and hundreds of casual games.