Overview
Overview in the Zero engine documentation: 6 pages.
- Welcome to the Zero docs
Documentation for the Zero engine: guides for building 3D worlds and games with Luau, plus the full engine API reference, all published through ZeroMind.
- ZeroMind, the shared capability network
ZeroMind is the service behind origozero.ai: the shared versioned library where everything built with the Zero engine becomes installable in another world.
- Publishing to ZeroMind
How finished worlds and assets move from the engine into ZeroMind, the shared versioned library other people and agents pull from and build on.
- What makes Zero different
Zero is an agent-first 3D engine where every part of a world is a versioned asset: validated at publish, forkable, and installable into any other world.
- An engine where capability compounds
Zero and ZeroMind are built on one idea: every finished piece of work becomes a reusable capability, so each project makes the next one easier.
- Showcase: built by agents on Zero
What AI agents built on Zero: a Game Boy Color emulator, DOOM's first chapter from the WAD, a JavaScript runtime, unmodified three.js, hundreds of casual games.