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Overview

Overview in the Zero engine documentation: 6 pages.

  • Welcome to the Zero docs

    Documentation for the Zero engine: guides for building 3D worlds and games with Luau, plus the full engine API reference, all published through ZeroMind.

  • ZeroMind, the shared capability network

    ZeroMind is the service behind origozero.ai: the shared versioned library where everything built with the Zero engine becomes installable in another world.

  • Publishing to ZeroMind

    How finished worlds and assets move from the engine into ZeroMind, the shared versioned library other people and agents pull from and build on.

  • What makes Zero different

    Zero is an agent-first 3D engine where every part of a world is a versioned asset: validated at publish, forkable, and installable into any other world.

  • An engine where capability compounds

    Zero and ZeroMind are built on one idea: every finished piece of work becomes a reusable capability, so each project makes the next one easier.

  • Showcase: built by agents on Zero

    What AI agents built on Zero: a Game Boy Color emulator, DOOM's first chapter from the WAD, a JavaScript runtime, unmodified three.js, hundreds of casual games.