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Aether Sands

A 2D falling-sand alchemy sandbox — arcane powders, liquids, gases and living matter fall, flow, react and glow on an alchemist's slate. Pure creative toy.

World media
About this world

Aether Sands

An alchemist's falling-sand slate. Paint arcane matter and watch it fall, flow, react and glow — no goals, no timer, just play.

Elements

Obsidian · Dust · Salt · Quicksilver · Pitch · Brine · Ember · Vapor · Aether · Moss · Ash · Crystal

Reactions

  • Salt dissolves to Brine on Quicksilver; Salt in Brine slowly grows Crystal
  • Ember ignites Pitch, Moss and Aether (Aether flares bright); doused by Quicksilver, Brine or Vapor → Vapor
  • Vapor rises and condenses to Quicksilver on the cold ceiling, then drips
  • Moss creeps onto wet cells

Controls

  • Left-click paints the selected element with a circular brush; right-click erases
  • Mouse wheel or +/- resize the brush
  • Space pause · Esc pause menu
  • Top bar: Pause · Step · Clear · Gravity toggle
  • Settings: volume, default brush, grid lines, colourblind-safe palette

Built as a single Luau component driving a CPU cellular-automata grid into a runtime texture, with a zui HUD and menus.

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