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Bedrock: The Stone and Rock Material Collection

26 seamless, real-scale stone materials for Zero, shown in a walk-round swatch gallery with the reference picture beside each stone: granite, basalt, obsidian, cliff rock, limestone, sandstone; white and dark veined marble, polished granite, cleft slate, travertine; cobblestones, flagstones, dry-stone wall, ashlar blocks, carved temple relief, river pebbles; mossy stone and eroded sandstone; triplanar cliff rock and mossy stone that wrap boulders; plus toon rock, toon cobbles, hand-painted dungeon stone, a pixel-art stone block and a low-poly cliff. Install the stoneMaterials package from ZeroMind: it brings the materialLibraryKit core 1.2.1 and the stones appear in Materials.list for every player. Today, put a stone on your own objects by setting their Model's material (the README's first example): Materials.apply only reaches the core's own swatches (gh#19837), and the walk-round gallery builds here in Bedrock but not yet in a brand-new world (gh#18682). The first 1.1.0 upload brought core 1.1.0, whose install is refused (gh#20168); this one installs. 54.8 MB of texture memory for all 26 (63.5 MB with the reference pictures); about a 77 MB download. Version 1.1.0: every stone re-checked against its reference up close, at 30 m and tiled 4 x 4 under hard sun; eroded sandstone, mossy stone, the low-poly cliff and cobblestones evened out so their marks no longer line up into a grid.

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Updated Oct 20, 2026
materialsstonerockmarblemasonrypbrtoonpixel artmaterial library

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