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Updated Jul 01, 20264 plays
Colony
A top-down, god-mode ant-colony sandbox. Hundreds of ants stream from a central nest, forage for food, and haul it home — laying two-channel pheromone trails (HOME-scent + FOOD-scent) that decay and diffuse over a 192×192 field rendered as a live heatmap through a custom surface shader. Strong trails recruit more ants, so efficient paths self-organize with no central planning.
Play
- New Colony to begin. It's endless — your score is total food delivered.
- Tools (bottom bar): Place Food, build Wall barriers, Erase, or Move Nest — click on the ground.
- Sliders tune the colony live: population, deposit strength, decay, sensor angle/reach, wander.
- Top-right: pause / 1× / 2× / 4× sim speed, toggle the heatmap overlay.
- Settings: volumes, overlay hue scheme (two-hue / colourblind / classic heat), ant-count cap.
- Your best score, colony parameters, and placed layout persist — use Continue.
Built as one self-contained world-component: the pheromone field, instanced ants, the custom heatmap + ant shaders, the god-mode tools, and the full zui UI.
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