Drag Race
Quarter-mile drag racing vs an AI career ladder — stage at the tree, launch on green, bang gears to the stripe. Red-light fouls, wheelspin, blown engines, garage unlocks, and persistent records.
Drag Race
Third-person quarter-mile (402 m) drag racing. You against a career ladder of six AI drivers on a floodlit strip — first across the stripe wins, timeslip and all.
How a run works
- ENTER to stage. The car creeps to the beam; the tree lights top-down.
- Rev with SPACE while staged — the tach shows your launch band in green.
- When the ambers cascade, release — throttle during the ambers is a red light (instant DQ).
- Launch on GREEN: press and hold SPACE. In the band you hook; too low bogs, too high smokes the tires.
- Shift near redline with UP (or RIGHT-SHIFT), DOWN to downshift. Hold a gear past the limiter and the engine takes damage — keep banging it and it lets go.
- Timeslip at the stripe: reaction, 60 ft, 1/8-mile, ET, trap speed.
Modes
- Quick Race — beat the current rung to advance the career and earn the purse.
- Bracket — best of three, double purse.
- Time Attack — solo, chase your personal best.
Progression
Wins pay credits. The Garage sells three machines — Roadrunner 442 (street muscle), Hellfire FC (funny car), Venom TF (top fuel rail) — plus paint. Best ETs per car live in Records. The ladder tops out with THE MANTIS, who runs a 7.3.
Settings
Master/SFX/music volume, sound captions, a colorblind-friendly tree, shift assist, and steer assist.
Built entirely with in-world Luau components: bespoke longitudinal physics (powerband, clutch slip, traction, weight transfer), a real sportsman tree state machine, synthesized engine/tire/tree audio, and zui menus.
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