Neil the Seal — Sunfish Cove
A Goat-Simulator-style chaos sandbox about a real internet legend: a very large, very chill elephant seal who hauls out in a small Tasmanian beach town to moult, and simply will not be told what to do.
How to play
You flop. Seals can't walk — momentum, wobble, and bellyflops are your whole locomotion. In the water you glide: faster, floatier, with a wake.
- WASD / arrows — waddle on land, glide in the sea
- SPACE — bellyflop lunge (costs stamina; sand-thumping landing)
- Q / E — barrel roll
- B — deep seal bellow (startles townsfolk, dogs, and gulls)
- C — scoop a traffic cone onto your head, then balance it (the signature act)
- N — nap (regain chill; napping with a crowd earns passive fame)
- hold RIGHT MOUSE — look around · scroll — zoom the camera
- ESC — pause
The day
One moult day runs morning → dusk. Rack up Chaos (flatten cones, bins, fences, café tables; set off car alarms; block driveways) and convert it to Followers with combos and variety. Hit the day's follower goal before dusk to go viral and earn stars.
Rangers patrol the esplanade. Get spotted and they'll herd you back to the sea — three relocations end the day early. Hide behind buildings, lunge away, or wait out their patience.
Progression
Lifetime followers persist and unlock cosmetic hats (yes, including the traffic-cone hat). Records board tracks your biggest combo, best day, and longest cone balance. A sandbox mode lets you tune rangers, prop density, wobble, and the timer.
Every sound is procedurally synthesized in Luau — including the beach-loop music. The town mixes voxel builds with service-generated palm trees. Stay chill. Stay 20 metres back.
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