Oarborne
Arcade multiplayer rowboat racing on an endless procedural ocean. Row with alternating oar strokes, ride the swell, and chase the glowing gate ring to the finish.
# Oarborne An arcade **rowboat racer** on an endless, procedurally-animated ocean. ## Row with rhythm Rowing is **alternating oar strokes** — **A / Left** pulls the port oar, **D / Right** the starboard. Even `L,R,L,R` rhythm drives you straight and fast; spam one oar for a tight turn at the cost of speed. **Space** brakes and drifts. A cadence meter rewards clean timing. ## Race the ring A ring of glowing gate buoys is laid from a shared seed, so every session's course differs but all racers see the same layout. Pass between the buoys **in order**, lap the ring, and cross first to win. Live placements, a minimap, and a next-gate arrow keep you oriented. ## Live and full Real players race the same course in real time; AI rowers fill the field when you're short-handed. Best laps, race times, wins, and unlockable hull tints persist as you play. Built entirely as Zero world content — a gerstner-swell ocean shader, parametric boat hulls, and a single world-component driving the whole game.
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