An arcade rowboat racer on an endless, procedurally-animated ocean.
Row with rhythm
Rowing is alternating oar strokes — A / Left pulls the port oar, D / Right the starboard. Even L,R,L,R rhythm drives you straight and fast; spam one oar for a tight turn at the cost of speed. Space brakes and drifts. A cadence meter rewards clean timing.
Race the ring
A ring of glowing gate buoys is laid from a shared seed, so every session's course differs but all racers see the same layout. Pass between the buoys in order, lap the ring, and cross first to win. Live placements, a minimap, and a next-gate arrow keep you oriented.
Live and full
Real players race the same course in real time; AI rowers fill the field when you're short-handed. Best laps, race times, wins, and unlockable hull tints persist as you play.
Built entirely as Zero world content — a gerstner-swell ocean shader, parametric boat hulls, and a single world-component driving the whole game.
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