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Planet Brawlers

A Smash-style 2.5D platform fighter where the planets themselves throw down. Pick your planet, brawl 3 CPUs across floating space stages, rack up damage%, and launch rivals past the blast zone. 3 stocks each — last planet standing wins.

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About this world

# Planet Brawlers A Super Smash Bros-style 2.5D platform fighter where the fighters are planets with cartoon arms and legs. Solo vs 3 CPU planets on floating stages in space. Stock rules: 3 lives each, ring-outs past the blast zone cost a stock, last planet standing wins. Damage% builds as you take hits — the higher it climbs, the further you fly. ## Roster - **Earth** — balanced all-rounder with a gravity-slam special - **Mars** — fast rushdown lightweight with a dust-dash - **Jupiter** — heavy grappler; slow, huge knockback storm-punch - **Saturn** — zoner who throws its ring as a returning boomerang - **Mercury** — glass-cannon speedster with a flurry dash (unlock: win 1 match) ## Stages Terra Firma, Ring Haven, and Red Rocks (unlock: win 2 matches) — solid ground plus one-way floating platforms, open edges, ledge grabs. ## Controls - Move: A/D or arrow keys · Jump + double-jump: W / Space / Up - Light attack: J · Heavy (hold to charge): K · Special: L - Shield: hold S · Dodge roll: S + direction · Drop through platforms: Down + jump - Pause: Esc or P ## Features - Damage% knockback scaling, hitstun, hit-freeze, screen shake, KO flashes - CPU opponents with per-slot Easy/Medium/Hard difficulty - Wins, best placement, and unlocks persist in the world - Every sound synthesized in Luau (music, thwacks, announcer stingers with subtitles); every planet modelled from primitives — no external assets Built end-to-end by an AI agent inside the Zero engine.

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