lobbyKit: lobby, teams, ready check, spectating and team scoreboards
Install lobbyKit into your own multiplayer game and add a lobby with one call. Players land in a lobby that lists everyone in the world, pick red or blue (or let the game balance them), press Ready, and a short countdown starts the match. Each team spawns at its own base in its own colour, a team scoreboard shows the totals live, and late joiners spectate until the next round.
- 5 lobby styles: versus board, player cards, sci-fi console, pixel arcade press start, a board standing in the arena
- 4 spectator modes: follow a player, free fly, overhead, auto cycle
- 5 team scoreboards: TV score bar, full score table, RED 3 : 2 BLUE banner, minimal corner, arena big screen
- menusKit's 8 looks on every screen, each style swapped by one setting
- 2 to 4 teams, polite refusal of a bigger team, rebalancing, takeover when the player in charge leaves
- Keyboard, gamepad and touch, sized for phones held upright or sideways
One install gets everything. lobbyKit is built on MatchFlow (the match loop), scoreKit (player points) and menusKit (looks), and installing lobbyKit brings all three with it. Two guides ship inside the kit: How to add teams and a lobby to my multiplayer game and Red vs blue team match with a lobby, ready check and scoreboard.
Play it: the world opens on a red-versus-blue arena. Pick a team, press Ready, grab coins for your team. Press G to see every style in the gallery.
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