Builtin Library
README.md
shared
The rules of a loadingScreen asset, shared by the type's ref:spec(), its
Inspector and the engine's boot: the keys screen.yaml takes and the default
each one keeps (parse), how [world] loading_screen in .world_settings
names a screen (identityIn, folderFor), the whole read of a world's screen
through a file reader (read), and which tip shows at a moment of the load
(tipAt).