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README.md

Zoom

Pulls the camera in and pushes it out.

DeviceControl
Keyboard + mouseScroll wheel
GamepadShoulder buttons — right pulls in, left pushes out
TouchPinch

The control is counted in wheel notches, because that is the unit a player's scroll arrives in. A held shoulder is worth six notches a second and a pinch is worth one notch per fifty pixels, so a camera applying one zoomSpeed moves the same amount per gesture on every device.