Builtin Library
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- .metadata196 B
- README.md598 B
- mat.yaml261 B
- preview.png29.7 KB
README.md
Animated Color
An opaque, back-culled surface whose colour animates over time, driven by @builtin::shaders.animate_shader. Starts from a white base colour (1.0, 1.0, 1.0) with an emissive of 1.0 so the shifting colour reads brightly, at mid roughness (0.5) and fully non-metallic (metallic 0.0).
Inputs
colors.base_color— the starting colour the animation modulates.floats.emissive(1.0) — self-illumination strength of the animated colour.floats.roughness(0.5) — matte diffuse spread.floats.metallic(0.0) — dielectric, non-metallic surface.