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Builtin Library

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README.md

Default

The neutral fallback surface — a plain white, non-metallic PBR material with mid roughness (0.5), sampling the built-in white texture. This is what an object renders as when no material is assigned. Built on @builtin::shaders.pbr.

Inputs

  • colors.base_color — the flat tint (white by default).
  • floats.roughness (0.5) / floats.metallic (0.0) — a neutral matte dielectric.
  • textures.base_color_texture — the built-in default:white texture.