Builtin Library
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- README.md693 B
- mat.yaml383 B
- preview.png38.7 KB
README.md
Brushed Metal
A brushed metallic surface built on the pbr shader — fully metallic (metallic: 1.0) with a neutral grey base colour (0.6, 0.6, 0.6) and moderate roughness (0.3) that softens reflections into the muted sheen of brushed steel or aluminium. Opaque, back-face culled, instanced, with the _METALLICSPECGLOSSMAP keyword enabled.
Inputs
colors.base_color(0.6, 0.6, 0.6, 1.0) — neutral metal grey.floats.metallic(1.0) — fully metallic.floats.roughness(0.3) — softened, brushed reflections.textures.base_color_texture(default:white): the white base texture the colour multiplies against, so the surface rendersbase_coloralone.