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Plastic White

A clean white plastic — a non-metallic PBR surface with a pure white base colour (1.0, 1.0, 1.0) and mid roughness (0.5) for a soft dielectric sheen. Built on @builtin::shaders.pbr. Opaque, back-face culled, queue 2000.

Inputs

  • colors.base_color (1.0, 1.0, 1.0) — the white plastic tint.
  • floats.roughness (0.5) — soft, semi-glossy highlight.
  • floats.metallic (0.0) — dielectric (non-metal) response.
  • floats.emissive (0.0) — no self-illumination.