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README.md

Sky Solid

A flat solid-colour background built on @builtin::shaders.solid_sky. Renders with no culling and no depth write behind all geometry (queue 1000), filling the sky with a single dark-grey colour (0.2, 0.2, 0.2) at unit exposure.

Inputs

  • colors.solid_color (0.2, 0.2, 0.2) — the flat fill colour of the background.
  • floats.exposure (1.0) — brightness multiplier applied to the fill colour.