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README.md

Solid Line

A flat, opaque line surface with a bright green base colour (0.0, 1.0, 0.5) for drawing gizmos, paths, and debug geometry. Opaque, back-face culled, instanced, and rendered in the opaque queue (2000). Built on @builtin::shaders.line_material.

Inputs

  • colors.base_color (0.0, 1.0, 0.5) — the line colour.
  • floats.roughness (0.5) — surface roughness.
  • floats.emissive (0.0) — no self-illumination.
  • render.instancing (true) — many lines draw in a single instanced batch.