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README.md

renderer.shading

The readings renderer.shadingOf builds out of the document the renderer publishes every frame.

  • shadingSubject(value, what) answers the id a shading question names: an entity proxy's id, an entity-id string, or the registry key of a material in any form a material answers to.
  • publishedRenderable(doc, id) answers the row that answers for a subject: the entity's own row, or a row drawing with the material, a fault wherever there is one.
  • materialRow(doc, id) answers the renderer's record for one material.
  • shadingFault(state, means, row) builds the fault reading a row carries.
local Shading = require("modules.api.engine.renderer.shading")
local doc = { renderables = { { entity = "e1", material = "m1", substituted = false } }, materials = {} }
local row = Shading.publishedRenderable(doc, Shading.shadingSubject("e1", "example"))
assert(row.material == "m1")