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ik compute shader

The retarget's foot hold: one invocation per output frame of a baked clip, after the transfer and plants kernels. Where the source has a foot planted, the target's foot is held where the plant puts it on the ground and at the target's own floor, the hold fading in and out over a tenth of a second either side; thigh and shin reach it by the two-bone solve (the steps of systems/ik.package's twoBone), the foot keeping its world rotation. It writes the solved thigh, shin and foot rotations over the transfer's, the solved foot positions for plants to measure again, and each leg's joint deviation from the transferred pose. modules/retarget builds its buffers.