Builtin Library
README.md
debugViz render feature
Draws the batched geometry buffer that @builtin::modules.debugViz rebuilds
every edit-mode tick from every registered provider — bounds boxes, camera
frustums, and any further gizmo the debugViz core gains. One Draw pass over
the core-owned vertex/index buffer pair, rasterized as GPU lines through the
shared vertex-colour unlit material (@builtin::shaders.debugGeometry). An
empty state (no providers with geometry yet, or the driving DebugViz
component not yet awake) enqueues nothing.