Builtin Library
- ..
- README.md217 B
- bindings.yaml160 B
- shader.wgsl392 B
README.md
rt_ao_apply
Multiplies the denoised occlusion into the scene colour.
Bindings
| name | kind |
|---|---|
scene_color | texture2d |
ao_clean | texture2d |
applied | storage2d (rgba16f) |
Multiplies the denoised occlusion into the scene colour.
| name | kind |
|---|---|
scene_color | texture2d |
ao_clean | texture2d |
applied | storage2d (rgba16f) |