Builtin Library
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- .metadata17 B
- README.md384 B
- shader.wgsl1.4 KB
README.md
loading_bar (screen shader)
The world loading-screen progress-bar fill. A horizontal ember→deep orange
gradient with a soft highlight that sweeps across it and a faint vertical gloss,
so the bar reads as actively working rather than a flat block. Animated entirely
by engine.time. Drawn as the backgroundShader fill of the progress element,
whose width is the load fraction.