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Builtin Library

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Commit65083fe8f2

README.md

ao_filter

Blurs the raw occlusion along the depth gradient and composites it over the scene, so the sampling noise goes without bleeding across an edge.

Bindings

namekind
scene_colortexture2d
scene_depthtexture_depth
ao_rawtexture2d
composite_outstorage2d (rgba16f)
ao_viewstorage2d (rgba8)