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Builtin Library

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Commit3bb1da2647

README.md

contact_shadows_blur

Blurs the contact term along the depth gradient, so the trace's stepping noise goes without bleeding across an edge.

Bindings

namekind
scene_colortexture2d
scene_materialtexture2d (sample: uint)
scene_depthtexture_depth
contact_rawtexture2d
blur_outstorage2d (rgba16f)