Builtin Library
- ..
- README.md378 B
- bindings.yaml271 B
- shader.wgsl2.3 KB
README.md
contact_shadows_blur
Blurs the contact term along the depth gradient, so the trace's stepping noise goes without bleeding across an edge.
Bindings
| name | kind |
|---|---|
scene_color | texture2d |
scene_material | texture2d (sample: uint) |
scene_depth | texture_depth |
contact_raw | texture2d |
blur_out | storage2d (rgba16f) |