Builtin Library
README.md
debanding
The API behind the Debanding component. Use it directly when the settings are
driven by script rather than authored on an entity.
local Deband = require("@builtin::systems.debanding.debanding")
Deband.enable() -- on at full strength
Deband.set({ threshold = 3, radius = 16 }) -- any omitted field is kept
local s = Deband.get() -- a copy of the settings
Deband.active() -- is the pass running?
Deband.disable() -- off, and the pass released
The module owns the settings, packs them into the deband_params buffer the
pass reads, and ties the feature's lifetime to whether debanding is on. At zero
strength the pass is released, so a scene that is not debanding pays nothing and
renders exactly as it would without the package.
threshold and grain are given in eight-bit code values because that is the
unit banding is measured in — see the package readme for what the pass does with
them.