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Builtin Library

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Commit3bb1da2647

README.md

exposure_adapt

Moves the exposure toward the metered target at the eye's adaptation rate, so a cut between bright and dark is a settle rather than a jump.

Includes

  • exposure_common

Bindings

namekind
meter_tilestexture2d
exposure_paramsbuffer
exposure_statebuffer
adapt_outstorage2d (rgba16f)