Builtin Library
- ..
- README.md238 B
- bindings.yaml215 B
- shader.wgsl2.2 KB
README.md
fluid_divergence
One stage of the fluidSim solver. The kernel's own header documents what it
computes and every resource it binds.
Driven by fluid.module, which owns the grid textures and dispatches the
stages in order each step.