Builtin Library
- ..
- README.md303 B
- bindings.yaml196 B
- shader.wgsl1.2 KB
README.md
ibl_irradiance
Convolves the environment into a diffuse irradiance map: what a matte surface receives from every direction.
Includes
ibl_common
Bindings
| name | kind |
|---|---|
ibl_params | buffer |
env_map | texture2d |
irradiance_out | storage2d (rgba16f) |