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Builtin Library

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Commitdf78e4f826

README.md

mb_tilemax

Reduces the scene's velocity buffer to one dominant velocity per 32x32 tile — the longest travel found anywhere in the tile, so a single fast object claims the tile it crosses.

Includes

  • mb_velocity

Bindings

namekind
scene_motiontexture2d
motion_blur_paramsbuffer
tile_outstorage2d (rgba16f)

tile_out carries the velocity in xy and its length in z.