Builtin Library
- ..
- README.md264 B
- bindings.yaml224 B
- shader.wgsl404 B
README.md
ocean_copy
Copies the ocean's rendered surface into the scene target.
Bindings
| name | kind |
|---|---|
scene_depth | texture_depth |
scene_color | texture2d |
depth_out | storage2d (r32f) |
color_out | storage2d (rgba16f) |