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Builtin Library

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README.md

bvh_box

The boxes the bvh kernels fold: ZeroBox (lo and hi corners), the empty box zero_empty_box() (minimum +3.4e38, maximum -3.4e38, ZERO_EMPTY, which any box grows) and zero_grow(a, b), the box holding two boxes. The module binds nothing, so any shader includes it.