Builtin Library
README.md
points.from_vertices (procNode)
A point at each of a geometry's points, in the geometry's own point order, carrying its N as normal where the geometry carries normals. Use it to stand things on the corners of a mesh.
Reads the point column P (and N when the geometry carries it) and makes Points of that count in the same order. Every other attribute of the geometry is left behind.
Built from: core.points.
Inputs
geometry(Geometry). The geometry whose points become the cloud: one point per point, so a corner shared by several triangles yields one point.
Outputs
points(Points).P,normal(when the geometry carriesN) andid.
local corners = g.points.from_vertices({ geometry = g.mesh.box({}) })