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Builtin Library

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component

Components an element carries into the scene, their fields set from constants, animated values or other nodes' outputs.

procgen.searchNodes("", { pack = "component" }) lists the family and procgen.describeNode("op.<id>") describes any one of them.

Ops

  • component.set — give every element of a class a component, native or script, with its fields given by name: a constant, an animated value, or a node's output wired in, such as the Material a material.shader node made.