Builtin Library
README.md
restirDirect
The render feature that runs resampled direct lighting.
Four compute passes in afterLighting (orders 80-83) and a composite at 84:
candidates and temporal reuse over a cell grid, spatial reuse between cells,
per-pixel shading of the source each cell settled on, then a cell-aware average
of that light onto the frame.
It starts and stops with the source registry in
@builtin::systems.restirLighting.restirLighting, which is also where the
settings live.