Builtin Library
- ..
- README.md312 B
- bindings.yaml354 B
- shader.wgsl3.0 KB
README.md
media_shadow_apply
Applies the media's transmittance to the lit scene.
Bindings
| name | kind |
|---|---|
source_map | texture2d |
scene_depth | texture_depth |
tau_map | texture2d |
frame_cam | buffer |
media_params | buffer |
media_out | storage2d (rgba16f) |