Builtin Library
- ..
- README.md349 B
- bindings.yaml283 B
- shader.wgsl1.7 KB
README.md
vol_composite
Composites the scattered light over the scene, depth-aware so geometry occludes it.
Includes
scattering_common
Bindings
| name | kind |
|---|---|
scene_color | texture2d |
scene_depth | texture_depth |
scatter_map | texture2d |
vol_params | buffer |
vol_out | storage2d (rgba16f) |