Builtin Library
README.md
profiler.scripts
Per-component update(dt) attribution — the "which of MY content is slow" view. Where frame / hotspots show engine systems, this drills the one system that runs authored code (component update loops) down to the exact component instance and entity. Rolled up per component type by default (many instances collapse to Type xN with summed cost; a lone instance keeps its @ entity); pass a type to drill into that type's individual instances. Use it after hotspots / frame point at lua_update.vm_call. Takes n (rows, default 20) and minMs (drop rows below this many ms per update, default 0.05).