SKYWARD: IRON HORIZON
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- .metadata17 B
- README.md310 B
- shader.wgsl820 B
README.md
Aircraft loss smoke
Procedural turbulent sprite coverage for the destruction cinematic. Consumed by game.combat.loss_smoke.material and the destruction module's owned GPU emitters. Reads particle seed and age to vary noise, with broad radial falloff. Returns straight RGB and alpha for transparent blending.