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Cloth and fabric

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README.md

cloth_constrain

Cloth constraint pass for the cloth module's GPU simulation. Runs one Jacobi relaxation iteration over the distance constraints of every cloth particle — 4 structural, 4 shear, and 4 bend springs against grid neighbours — then projects the corrected position out of the cloth's colliders (ground plane + spheres). The module dispatches this shader several times per frame, ping-ponging between the two position buffers.