README.md
Versions
Every version of this package its world published, newest first by when it first appeared. A version published again later keeps its place.
Comparing from 01KX88N4MQ5D8HCMW4GY6D6CH7. Pick the version to compare it with. Cancel
p6_collapse AAA rework: real brick/steel/glass building with progressive freeze/unfreeze demolition, lattice crawler crane, cable+chain ball rig, col_* dusk shader stack, GPU dust bursts, new camera work
01KXNBM1RMPXDX8A98M5C5EWJW4c15efd738Browse filesCompare with this versionpart 2 SUBSTANCE: PBR array + RT shadows/AO + studio env --- part 3 METROPOLIS: instanced night city, emissive window shells, traffic, fog --- part 4 SIMULATION: 45k GPU attractor swarm, custom update shader, shape morphs --- parts 5-7: TIDES ocean+glass, COLLAPSE wrecking-ball physics, ASCENSION cloud deck + credits; fixes: Text3D crash workaround (#5314), localScale assignment, emissive semantics --- run-through fixes: outline purge in fx.init, p3 reveal shots framed closer --- scene README --- p6 physics via components (publish gate: no authoring tools in shipped modules)
01KX88N4MQ5D8HCMW4GY6D6CH7b421979189Browse filesPicked