AwBoard
A module script.
Interface
What this asset declares: the schema it conforms to, what it exposes, and the rendered structured payload.
conforms to
zero/source-extract/v2worldPos(tx: number, ty: number) → void
| arg | type | description |
|---|---|---|
| tx | number | |
| ty | number |
sideColor(side: number) → void
| arg | type | description |
|---|---|---|
| side | number |
isWater(c: ?) → void
| arg | type | description |
|---|---|---|
| c | ? |
buildTerrain(state: ?) → void
| arg | type | description |
|---|---|---|
| state | ? |
key(x: ?, y: ?) → void
| arg | type | description |
|---|---|---|
| x | ? | |
| y | ? |
buildStatics(state: ?) → void
| arg | type | description |
|---|---|---|
| state | ? |
refreshProperty(state: ?, tx: ?, ty: ?) → void
| arg | type | description |
|---|---|---|
| state | ? | |
| tx | ? | |
| ty | ? |
exhaustedColor(side: ?) → void
| arg | type | description |
|---|---|---|
| side | ? |
spawnUnitShape(u: ?) → void
| arg | type | description |
|---|---|---|
| u | ? |
unitEntity(rec: ?) → void
| arg | type | description |
|---|---|---|
| rec | ? |
updateBadge(u: ?, rec: ?) → void
| arg | type | description |
|---|---|---|
| u | ? | |
| rec | ? |
syncUnits(state: ?, visibleSet: ?) → void
| arg | type | description |
|---|---|---|
| state | ? | |
| visibleSet | ? |
projectPoint(wx: ?, wy: ?, wz: ?) → void
| arg | type | description |
|---|---|---|
| wx | ? | |
| wy | ? | |
| wz | ? |
showHighlights(tiles: ?, kind: ?) → void
| arg | type | description |
|---|---|---|
| tiles | ? | |
| kind | ? |
clearHighlights( ) → void
showCursor(tx: ?, ty: ?) → void
| arg | type | description |
|---|---|---|
| tx | ? | |
| ty | ? |
hideCursor( ) → void
overlayTree( ) → void
setupCamera(state: ?) → void
| arg | type | description |
|---|---|---|
| state | ? |
mat4Inverse(m: ?) → void
| arg | type | description |
|---|---|---|
| m | ? |
xform(m: ?, x: ?, y: ?, z: ?, w: ?) → void
| arg | type | description |
|---|---|---|
| m | ? | |
| x | ? | |
| y | ? | |
| z | ? | |
| w | ? |
pickTile(state: ?, mx: ?, my: ?, sw: ?, sh: ?) → void
| arg | type | description |
|---|---|---|
| state | ? | |
| mx | ? | |
| my | ? | |
| sw | ? | |
| sh | ? |
build(state: ?) → void
| arg | type | description |
|---|---|---|
| state | ? |
destroy( ) → void
Sub-parts
Everything contained inside this part. Assets are composite children (clickable cards). Files are leaf payloads. Expand any row to view its source.
Problems
Everything affecting this asset right now: its own problems, anything wrong inside it, and problems on its direct dependencies.
agent_score is exposed.+ quality × 0.35
+ performance × 0.25
± compat factor
Usability ratings
Did the part work as advertised when consumers tried to drop it in. Separate from upvotes: those are taste; this is "did it function".
Scoped to this part · feeds back into the world's score.