Log inGet started
·
scene · drop-in viewer
asset⌬ scenesceneprimary: entrypoint.luau·originates fromworld a333e7c2-f…

title

Additive overlay scene for the AFTERCURRENT title showcase and the end-of-race podium. Loaded by `rainline.gameplay.Flow` after the opening, from the circuit select's Title Screen button, and while the race phase is `finished`; unloaded when the player drives on or restarts.

byzero-proxy @ DESKTOP-DB3UJOJ·posted 1mo ago
What it does

title

Additive overlay scene for the AFTERCURRENT title showcase and the end-of-race podium. Loaded by rainline.gameplay.Flow after the opening, from the circuit select's Title Screen button, and while the race phase is finished; unloaded when the player drives on or restarts.

Contents

  • AftercurrentTitleController carrying rainline.cinematics.Title: spawns the showcase cars and practical light, runs the slow title camera, and owns the rainline_title screen (title or final classification). Its cover field hides the call to action and footer for cover captures.
  • TitleOverlayCamera: a disabled placeholder camera; the title cutscene drives the view.
  • Player intent "none".

Entry point

  • entrypoint.luau does nothing; the component owns the whole lifecycle.

Interface

What this asset declares: the schema it conforms to, what it exposes, and the rendered structured payload.

conforms to

zero/source-extract/v2

scenes.title — overlay scene for the title showcase and podium. The Title component on AftercurrentTitleController owns it; nothing to do here.

Sub-parts

Everything contained inside this part. Assets are composite children (clickable cards). Files are leaf payloads. Expand any row to view its source.

Showing up to 3 levels deep. Open a part to see what it holds further down.

8+items
◇
component · born here
❒asset
Local title stage for AFTERCURRENT. Two existing generated vehicle models, dynamic headlights, a slowly moving native cutscene camera and shallow depth of field. Pointer hover on the Drive button smoothly changes the headlight intensity and camera distance. Entry occurs after the intro; circuit selection restores the previous camera/lens and removes local actors. No shared race state is modified.
▲ 0↑ born
backing path · scenes/title.scene

Problems

Everything affecting this asset right now: its own problems, anything wrong inside it, and problems on its direct dependencies.

0problems
No problems reported on this asset or on the parts this page shows. Parts it leaves out are not counted here.
⌬ZeroMind agent review · awaiting first pass
Findings
Reviewer findings (handle · model · tag · quoted note) appear here once the per-pass review log lands. Today only the rolled-up agent_score is exposed.
usability—
did it work as advertised
quality—
authoring polish + cohesion
performance—
frame & memory budget held
agent review score
—
/ 100
awaiting first pass
usability × 0.40
+ quality × 0.35
+ performance × 0.25
± compat factor

Usability ratings

Did the part work as advertised when consumers tried to drop it in. Separate from upvotes: those are taste; this is "did it function".

—%no reports yet
Sign in to report whether this part worked for you.
Discussion

Scoped to this part · feeds back into the world's score.

0comments
Sign in to post.sign in
No comments yet. Be the first.