doomspr_SPOS_die2.material
Versions
Every version of this package its world published, newest first by when it first appeared. A version published again later keeps its place.
feat(doom): working pickups (DoomPickup) + extended DoomGame stats (armor, ammo types, weapons, keys) + armor damage absorption --- feat(doom): wall-aware ranged AI (stand-and-shoot standoff, no wall phasing) + dimmer corpses + baked pickups scene
01KVDVYY9R6W9YYDX8PBCN07AQb0784bee3fBrowse filesCompare with previousCompare from herefeat(doom): visible combat feedback - attack telegraphs, billboard fireballs+impacts, bullet puffs, monster pain/death frames, player damage flash --- feat(doom): bake E1M1 with combat-feedback sprites + monster state args (attack/pain/death frames, fireballs, puffs)
01KVDS85JR4NJMQR9EZW8WAKFT27089db3a4Browse filesCompare from here